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I spent the remainder of the in time stealth | Forum

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simly ken
simly ken Dec 4
Periodically, the producers at BioWare will throw players something special of double XP for just a weekend in Star Wars: The Old Republic, maybe in the case of last July, three weekends. Over the American Thanksgiving holiday, SWTOR achieved it again, and I decided that I would definitely take full advantage of it gamereasy . Laura Williams, Lee Snyder, and I leveled five characters to level 50 inside 18 hours over that weekend, and from now on, I'm going to inform you how we achieved it.

Laura mentioned reading a post around the official forums about two guys who leveled their characters in the July double-XP weekend in 23 hours of gameplay. Being the competitive player that they is, Laura was required to beat that record. When I heard this, I knew I were forced to jump agreeable. There were some Republic classes that I we hadn't played through yet, and I needed my fourth class buff. When I decided to run with your ex over Thanksgiving, Lee joined in, too.

First, there are 2 major timesinks in leveling within the expansion. The first is obviously the story plot. Here your spacebar is the vital thing, just keep smacking it before you reach a solution. There should be enough contextual information to what the choice is, particularly if you’ve ran through it before already. If you haven’t played before, you may want to actually pay a little attention, on account of your choices do impact the complete story along with your influence grind with some other companions / characters inside the alliance.

The second is trash mobs. In some instances you can’t avoid them, but that doesn’t mean you will need to deal with all of them. If you’re a stealth class, just like the Sith Assassin, you may easily just stealth past everything. The XP they offer isn’t included in getting you to 65. On a character I skipped just as much trash as I could, only fighting bosses and required encounters (gets hotter spawns something to directly attack you). I spent all of the period in stealth, but still reached level 65 within the middle of the ninth chapter.

Due that we’re only building green level what you should get your Armormech approximately 400 you won’t need any Underworld Trading metals, but due that Medium and Heavy armor requires different numbers of metals to develop you will want to experience an assortment of everything. As a general guide you’re should retain around 80 of each metal and compound. Medium level armor generally require more compounds while Heavy will require more metals possibly at level 120 and 220 of Armormech you’re should retain a stack of 120 level 2 and level 4 metals or compounds, determined by your armor preference at https://www.gamereasy.com/Buy-Maplestory-2.html . I’ll detail specifics afterwards, but here’s your oversees.